Saturday, November 5, 2016

Advanced Fighting Fantasy 2 • Re: New Monster "Drachnoid"

Advanced Fighting Fantasy 2 • Re: New Monster "Drachnoid"

http://ift.tt/2fnDUar

Drachnid


Skill: Adult 11. Young 7.
Stamina: Adult 18. Young 10.
Attacks:3
Weapon:
Adult - Large Claw/Bite
Young - Medium Claw/Bite
Armour:Heavy
Damage Modifier:Adult +1 Damage
Habitat: Caves,Mines
Number Encountered:1-4
Type:Monster
Reaction:Hostile
Intelligence:High

First encountered by the Dwarfs deep in the mines of
Fangthane,this silent killer has been the bane of many miners
and Adventurers who delve the deep, dark, forgotten places
of Titan, their limbs torn from their bodies as they lie
helpless in the blacktrap of the carnivorous Drachnid, it is said
by Scholars in Salamonis that the Dwarfs have developed elaborate tactics for
hunting Drachind's, and they relish their mine safaris against the hidden nests of this
foul monster.

viciously territorial, the Drachnid will attack any creature
entering their hunting grounds. Drachnids resemble Dragons,
but thay are much smaller, about the size of a horse, their bodies
adapted over generations to the cramped confines of their underground
lairs, also losing the power of flight, they now use their boney fingerd
wings as arms to secrete a sticky black substance that they manipulate into
traps to ensnare their quarry.

Drachnids are coverd in a tough dark grey skin that is brisled with
matted black hair that almost forms boney spikes on their head and back,
their mouth is lined with three lines of razor sharp teeth that they use
to rip and tear the flesh of their victims.

Drachnids can move fast on their four muscular legs, and can move up and down
cave walls like their giant spider cousins. The female's are larger than the males
and can lay upto 100 eggs after the mating season, it is very rare for more that one or two
of the brood to survive to adulthood, as the stronger young tend to devour their siblings.

The tunnels of the Drachnid are littered with pools of blacktrap, anyone stepping
into it will be stuck fast, and must pass a strength check to break free form this
sticky black substance, blacktrap has a very strong paralytic power any creature who's
skin is exposed to it must immediately take a luck test, on a failed test they
will after 1D3 combat rounds begin to enter a Coma like state, temporary losing one skill point
every combat round, after Three points are lost they will be rendered unconscious for 2D6 hours,
only Dwarfs seem to be immune to this power.
Blacktrap is also highly inflammable anyone caught in a burning pool will take 2D6 damage,
this sticky black substance is highly coveted by Dwarfs, after they clear a Drachnid infestation
they harvest and refine it into an oil that burns much brighter and longer than any other known lamp oil.

Statistics: Posted by shintokamikaze — Sat Nov 05, 2016 12:47 pm






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November 5, 2016 at 05:58AM

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