Monday, October 20, 2014

Gamefic: Parser vs. Hypertext: Two Implementations of "Cloak of Darkness"

Last week I updated the Gamefic repo with an SDK that can compile game code into pure JavaScript. There's a standard API that provides functions for sending player commands and receiving game data. Developers can use HTML and CSS to customize the game interface. As an experiment, I used the SDK to compile two versions of Cloak of Darkness. One uses a traditional parser-based interface. The other has a graphical interface that works completely through point-and-click. The world model and solution are functionally the same. Read More





from Planet Interactive Fiction http://gamefic.com/blog/parser-vs-hypertext-two-implementations-of-cloak-of-darkness

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