Tuesday, December 30, 2014

Sibyl Moon Games: Scoping to Learn: Why I Start Things I Can’t Finish


A hard look at reality


When I was working on “Does Canned Rice Dream of a Napkin Heap?”, I wanted (besides making a really cool game) to gain enough skill with Unity and C# that I could move forward on my commercial game project (aka Sunflower, because code names … Keep reading







from Planet Interactive Fiction http://www.sibylmoon.com/starting-unfinishable-projects/

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