Tuesday, December 9, 2014

Sibyl Moon Games: Welcome to Adventure: Lesson 6 (Scoring, New Properties, New Kinds, and Ending the Game)


Introduction


This is the sixth in a series of quick-start Inform 7 tutorials using examples from Colossal Cave Adventure. More information about this tutorial series can be found here: A Quick-Start Guide to Inform 7.


Scoring


In the early days, many text adventures relied upon a scoring system to … Keep reading







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