During 1983, the year that Brian Moriarty first conceived the idea of a text adventure about the history of atomic weapons, the prospect of nuclear annihilation felt more real, more terrifyingly imaginable to average Americans, than it had in a long, long time. The previous November had brought the death of longtime Soviet General Secretary […]
from Planet Interactive Fiction http://ift.tt/17j6oKG
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from Planet Interactive Fiction http://ift.tt/17j6oKG
via IFTTT
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