Thursday, February 12, 2015

Sibyl Moon Games: Puppy Power – Realistic Parser NPCs


After “Writing Graceful Parser NPCs”, people asked me to write more about in-depth NPC design.


My primary example will be the puppy from Beet the Devil. This should be reasonably spoiler-free, so don’t worry if you haven’t played yet.


For people who haven’t played, here’s a transcript that … Keep reading







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