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Yeah exactly, both Talents become equally useful starting out, but for different sorts of spellcasters.Slloyd14 wrote:
Focus is better for the "career" wizard or sorcerer, whose prime MO is magic. Natural Mage is more for someone who takes magic as a secondary attribute.
I've only noticed recently that Sorcerers have the toughest choices of anyone with where to put their points starting out. NM does help them out by not needing so many going into MAGIC and maybe even leaving some for SKILL so they're more like the hero from the Sorcery books. The old version did too of course but with the balance issues at higher experience.Slloyd14 wrote:
This talent is also great for sorcerers who have to split their points between magic and stamina to be effective.
It's an interesting one that, I looked up the old thread on it. Definitely NM just works with chaos mages now without having to change anything else.Slloyd14 wrote:
this talent is now great for chaos mages who get a penalty equal to the cost of the spell when they cast one and gives a bonus without being broken
It could but I was thinking that as cantrips already get a +6 that NM didn't add to it. You could rationalise that as they're already so easy to cast that having an instinctive feeling for magic doesn't make them any easier. I was thinking it would add together with Focus though if you had both, which I guess most serious spellcasters will want in the long run.Slloyd14 wrote:
I presume it also works for cantrips too?
Well you could always look at it that natural talent only gets you so far and at some point you still have to do some hard work to improveSlloyd14 wrote:
maybe the term Natural Mage might need to be changed as it implies that someone is good at all magic.
Statistics: Posted by SkinnyOrc — Mon May 23, 2016 2:44 pm
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May 23, 2016 at 09:09AM
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