Friday, July 29, 2016

Advanced Fighting Fantasy 2 • Re: Magic weapons that improve with experience?

Advanced Fighting Fantasy 2 • Re: Magic weapons that improve with experience?

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Several good ideas, here! It is kind of having a weapon familiar, istead of an animal familiar...

I'd also consider powers that work as one-off "charges", i.e. you spend experience to add to your weapon one "charge" of whatever spell or effect ("eldritch arrow", "flames at command"...) and when you spent the charge you have to recharge it. Of course these kind of charges should be cheaper and allow more customization, so you can adapt them to the kind of challenge that you expect (if I go for an Ocean adventure I'll load a charge of an effect that allows me to breath underwater, if I go for a jungle adventure I'll rather go for some king of aimal contro, etc.)

Statistics: Posted by Hullalla — Fri Jul 29, 2016 8:40 pm






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July 29, 2016 at 02:43PM

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