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I'd be happy with some of all of those but with emphasis on number 1. As Hullalla was saying it's the material from the sci-fi gamebooks which will give this a unique flavour. So I hope as much of that as possible makes it in as example settings and then the mechanics are able to be applied more generally. But given how different those gamebooks are, if it can do all of them it can do most sci-fi settings you'd want! Of course that doesn't stop you "borrowing" things from other systems like spaceship skills just because they weren't in the gamebooks.
Statistics: Posted by SkinnyOrc — Sun Jul 10, 2016 8:51 am
Gamebook blogs
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July 10, 2016 at 03:07AM
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