http://ift.tt/2bfit78
Almost certainly going to be a play by chat. Aiming for quick paced, chew up lots of adventure and make sure it's really immersive and all players are involved, not just following a storyline. I am going to put in a lot of prepared text for area / encounter descriptions I can cut and paste in a chat for when they are needed and there will be 3 or 4 adventure "goals", none of which are necessary to completing the adventure. Hoping for two good, fun sessions, maybe 2-3 hours apiece. Might even be the case that if characters die in the first session, new ones could be realistically replaced, or more adventurers could join, depending upon the choices of the first group and where they wind up.
I already have the basic concept done, cannibalized two separate earlier mini-modules to come up with a fun one.
Statistics: Posted by GreatArc — Mon Aug 08, 2016 9:55 pm
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http://ift.tt/2bfit78
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August 8, 2016 at 06:05PM
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