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I think there are special skills that if you do whatever it is and don't have the special skill, rolling at a minus makes sense. Crafting, Fishing and Hunting seem like good examples. Specialist fields of knowledge too. But there's also situations where if they don't have a relevant skill a straight roll against SKILL (or a MC) is fine. I like to make those decisions on the fly so it's case by case.
But more importantly, with tests against the Intellect MC I don't expect there to be a relevant special skill all the time. So if the players are stumped on how to solve a puzzle that opens a door in a tomb, or make a connection between two clues in an investigation, if I'm feeling generous I'd roll to see if their characters figured out more than their players. But mostly that's straight against Intellect.
Statistics: Posted by SkinnyOrc — Sun Oct 30, 2016 9:57 pm
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October 30, 2016 at 03:13PM
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