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Starting equipment could be based on social class with a random element? Maybe with a bonus for demi-humans based on the idea they're more communal than most humans and wouldn't let one of their own out into the world badly prepared. That would give more variety. Also you've written up rules on equipment quality right? What about second hand or poorly made starting equipment?
On prices, I've suggested before that living costs seem very high compared to the treasure in AFF. Weapon and armour costs I'd left as they are but I've never sat down and worked out if that looks right relative to each other.
My opinion is leather hauberks shouldn't be out of reach of starting characters, from memory they're only 5gp more than a leather cuirass. For the huge increase in protection if I was starting a career as an adventurer I'd save that little bit longer. Especially if second hand is possible I'd expect the only reason you'd go for a leather cuirass is if you wanted the mobility and stealth. Small shields are also cheap at 6gp I think it was.
These aren't insignificant amounts of money for starting out but compared to the cost of a leather cuirass it's only a little more. You'd think at least some characters could stretch to them.
Statistics: Posted by SkinnyOrc — Sat Oct 22, 2016 3:10 am
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October 21, 2016 at 10:02PM
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