Monday, November 21, 2016

Interactive Fables: Developing an experimental Browser UI for Inform parser games

Interactive Fables: Developing an experimental Browser UI for Inform parser games

http://ift.tt/2gfKnlC

Based on some of the interest shown for the UI elements of both Worldsmith and Game of Worlds TOURNAMENT! I set myself an interesting technical challenge to look at how I could use the excellent framework Furkle has developed to post-parse channels of Inform output and present it to the player in a custom UI. Rather than say anymore, here is a short video of what I came up with: It is all pretty buggy, hacky and hard-coded at the minute, but I will try and clean it up, abstract it, and post



Gamebook blogs

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via Planet Interactive Fiction http://planet-if.com/

November 21, 2016 at 05:21PM

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