Showing posts with label 2015 at 08:27PM. Show all posts
Showing posts with label 2015 at 08:27PM. Show all posts

Tuesday, October 6, 2015

IFComp 2015: The King and the Crown

By Wes Lesley. Played on computer with Frotz. Finished without walkthrough, but checked after for hidden endings. With the Royal Coffee in one hand and the royal bunny slippers on your feet, you arrive in your office. Well, ‘office’. Just a fancy name for the room where you keep your chair. And ‘chair’ is just […]

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Friday, September 11, 2015

sub-Q Magazine: WooCommerce and W3 Total Cache Not Working? Here’s how to fix it.

On the day of our first issue, a kind user brought to my attention that our store wasn’t letting him buy a Premium Membership. Turns out WooCommerce and W3 Total Cache were not working together, because I hadn’t configured them completely. If you’re here, maybe I can save you an hour of head-banging. The Symptoms […]

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sub-Q Magazine: Author Interview: Vajra Chandrasekera

Vajra Chandrasekera lives in Colombo, Sri Lanka. His short fiction has appeared in Apex, Clarkesworld and Lightspeed, among others. You can follow him on Twitter at @_vajra or find more stories at vajra.me. This interview was conducted by email in July 2015. Devi Acharya: First off, tell me a little about yourself. Where are you […]

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sub-Q Magazine: The Software Behind sub-Q

You may be familiar with online magazines. You may have noticed the software behind sub-Q is a little different. It seemed only right that interactive fiction should have an interactive magazine. sub-Q includes features that Facilitate interactions between readers and authors/artists/developers Keep track of these where possible Offer high-fives for them Try to make the […]

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sub-Q Magazine: Issue 1 Special Thanks

Dear Readers, My name is Tory Hoke, and I’m a writer, illustrator, programmer, and recent convert to interactive fiction. As I’ve explained in Storycade, sub-Q Magazine was founded this summer, with the help of Devi Acharya, as the first professional publication for interactive fiction. As they say, go hard or go home. Now we’re a […]

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sub-Q Magazine: Developer Interview: Chris Klimas

Chris Klimas is a web developer, writer, and game designer in Baltimore, Maryland. He created Twine in 2009 and has spent the past two years as the project lead on the Twine 2.0 release series. This interview was conducted by email in July 2015. Tory Hoke: How many hours a week do you find yourself […]

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