Showing posts with label 2015 at 11:01AM. Show all posts
Showing posts with label 2015 at 11:01AM. Show all posts

Thursday, December 17, 2015

Inkle: New Adventures

With Sorcery! 4 well underway, we're looking ahead to our next big project. After four years of adapting books - interactive and otherwise - into great, interactive reading experiences, we're looking to expand outwards a little.

A new game is a precious, fragile thing: this game doesn't have a name, and any mechanics and systems it might contain could be flung away at a moment's notice if a better idea comes along. 80 Days went through ten or so major iterations before reaching its final combination of cities, journeys, trading, health and conversations.

The Pillars of the Game

But there a few things we're certain of - the pillars of the game, around which we hope to build our temple.

Pillars

  • It's going to be made in Unity. After so long making iOS-first games, this is quite a change for us, but we want to be releasing our games across as many platforms as we can.

  • It's going to use a next-generation version of our ink writing engine. We'll talk a bit more about this in the coming months, but ink2 takes all the best parts about ink1 and adds more flexibility and power.

  • It's going to use dialogue. A lot of dialogue. In every game we've made, we've found dialogue is what works the best - so much so, that we told 80 Days entirely through one character's voice.

  • It's about a partnership. Two characters are better than one, especially if you're game is about dialogue! We discovered this the moment Jann the Minimite first appeared back in Sorcery!, and the combination of Passepartout and Fogg is at the heart of 80 Days.

  • It's going to be beautiful.

  • It's going to take you somewhere you have never been before. For the first time, we aren't adapting anything, but starting from scratch. That's exciting, but also terrifying - what if people don't like the world we've created?

That's what we know for certain so far. Discovering the rest of the game is like caving - exploring dark passages, retreating from dead-ends, and occasionally holding one's breath to swim through a flooded, darkened chamber in the hope of coming up on the other side...

We'll tell you more, once we get there.



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Inkle: Should you play 80 DAYS?

Going the Extra Mile

We've been lucky enough to enjoy some excellent reviews of 80 DAYS since its launch (such as this one). But we've never seen anything quite like this from Cool Ghosts... Moustaches at the ready!



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Thursday, November 26, 2015

what will you do now?: Beware the Faerie Food You Eat

By Astrid Dalmady (Twine; IFDB; play online)You’ve heard that faerie, if you treat them right,...

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Wednesday, November 25, 2015

what will you do now?: All Alone

By Ian Finley (2000) (Parser; IFDB) (This game is 15 years old!)You’re alone in Harvey’s...

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Tuesday, November 24, 2015

what will you do now?: Akkoteaque

By Anthony Casteel (Parser-based; IFDB)(Cover art: red and white lighthouse against a purplish...

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Monday, November 23, 2015

what will you do now?: Beautiful Dreamer

By S. Woodson. (Twine; IFDB; play here)(Cover art: black and white ink? drawing of a pagoda-like...

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Sunday, November 22, 2015

what will you do now?: Ashes

By Glass Rat Media (Twine; IFDB; download from here)(Cover art: looming wood cabin; ASHES in bright...

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Saturday, October 31, 2015

what will you do now?: IFComp 2015: Recorded

By Nick Junius (parser; IFDB; play here)An escape game - well, in a loose sense of the word - where...

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Monday, October 26, 2015

what will you do now?: scarfmemory

By Michael Brough (Twine; IFDB; play here)Cover art: small photo of a red and blue… scarf? I...

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Thursday, April 16, 2015

Sibyl Moon Games: SPAG (and a vacation announcement)


I’m going on vacation for the next week. If you’d like something IF-related to occupy you in the meantime, how about checking out the current and back issues of SPAG?


SPAG Magazine is an old and honorable publication focused on promoting interactive fiction. It’s been around in one form … Keep reading →







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Sunday, March 15, 2015

The Gaming Philosopher: IF Top 50: Last reminder!

Today is the last day you can vote in the IF top 50, so please go to the forum topic or send me an e-mail if you haven't done so yet. (Realistically I'm not going to finalise my spreadsheet before Monday 20:00 GMT, so if you wake up on Monday with the horrible realisation that you've forgotten something important -- well, consider that your grace period!)



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