Showing posts with label April 27. Show all posts
Showing posts with label April 27. Show all posts

Tuesday, April 28, 2015

Apple Store Workshop by Cubus Games

Hi there!

Last April 23th we had a different World Book Day, we gave a workshop at Apple Store Passeig de GrĂ cia, in the heart of Barcelona.

Giving a talk at Apple Store was a privilege for us and a great opportunity to present and explain all the keys of our gamebooks.

At 19:00h we started the workshop with a great gaming atmosphere among the audience.

We also played our gamebooks The Sinister Fairground and Necklace of Skulls with the attendees, discussing the characteristics of each of them.

Afterwards, the audience enjoyed and took part of a mini-gamebook, taking decisions, facing challenges and winning battles against dragons.

The workshop ended with very interesting questions from the attendees. We hope our answers have been helpful for the audience, otherwise you can write us at hello@cubusgames.com

See you soon!



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Monday, April 27, 2015

Sibyl Moon Games: Know When To Fold

“You’ve got to know when to hold ’em
Know when to fold ’em
Know when to walk away
And know when to run
You never count your money
When you’re sittin’ at the table
There’ll be time enough for countin’
When the dealin’s … Keep reading →



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Advanced Fighting Fantasy 2 • Re: Proportion of the population by MAGIC and magic skills



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Fabled Lands: Cities of Gold and Glory Review



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War with the Evil Power Master by RA Montgomery

Bwahahaha at the title. Yucks at everything else.

The post War with the Evil Power Master by RA Montgomery appeared first on HOT SAUCE REVIEWS.



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The Sharkpunk Interview - Jenni Hill



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April A to Z – W is for Writing with Ashton Saylor

 Good day to you all! Today, we have Ashton Saylor, who, apart from writing lots of Windhammer gold, other wonderful gamebooks and a great series on how to write a gamebook. He’s been a bit quiet recently, but that’s because he’s been hard at work. Here he is…   What have you been doing since […]

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April A to Z - W is for Writing with Ashton Saylor



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The XYZZY Awards: 2014 Awards results

The winners of the 2014 XYZZY Awards have been announced. Congratulations to all our winners, and many thanks to the many people who make the XYZZY Awards possible. I’ll be taking a short break before getting to work recruiting post-XYZZY analysis writers. Without further ado, the results! Best Game: 80 Days (inkle, Meg Jayanth) Best Writing: With […]

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Thought for the Day



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Sunday, April 26, 2015

The Gameshelf: IF: XYZZY Awards



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IFComp News: Congratulations to the 2014 XYZZY winners

The results of the 2014 XYZZY Awards for excellence in interactive fiction were announced this evening at the usual gala ceremony on ifMUD. Congratulations to all the winners!

I am very pleased and proud that three IFComp entries — all top-ten finishers from last year, and all very different examples of IF — took home awards. In alphabetical order:

  • Creatures Such as We, by Lynnea Glasser (2nd place, IFComp 2014) won the Best NPCs award.

  • Fifteen Minutes, by Ade (6th place, IFComp 2014) won the Best Puzzle award.

  • With Those we Love Alive, by Porpentine and Brenda Neotenomie (5th place, IFComp 2014) won the Best Single NPC and Best Writing awards.

The larger nominees list honored other IFComp entries as well.

I offer especial congratulations to inkle’s amazing 80 Days as the winner of the coveted Best Game XYZZY award. This isn’t the first time a commercial game has taken this prize, but I would hazard a guess that it’s the most commercially successful game to do so, having received mainstream recognition in quarters far beyond the hobbyist community. As inkle co-founder (and 2001 IFComp winner) Jon Ingold said while accepting the award,

I’ve been making IF in this community and its fringes for 15 years or so, and it’s pretty remarkable how much the landscape has changed since those days - back when choice games were considered childish, simplistic. And a lot of us had the feeling that there was something really interesting in interactive fiction that was worth plugging away at despite the fact lots of people said there wasn’t.

We all said there was a thing here. And maybe there’s a thing here. And next year there might be another thing. And that’s a great place to be.

So — we got this. It’s going to be fine.

I agree. With just over five months to go until IFComp 2015, I look forward to our own next crop of great things.



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SPAG: And Your 2014 XYZZY Awards Go To…

Another year has come and gone, and with it have come a year’s worth of interactive fiction works, across more mediums and formats than ever. But only a few can become XYZZY nominees, and of those, only a few of those can take home the GRAND PRIZE. SPAG will have further details, quotes and statistics […]

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April A to Z – W is for Marc Wilson

You managed to get the books funded on Kickstarter. What was using crowdfunding like? For me it was a great opportunity to promote the book I was writing, and the ideas I had surrounding a fledgling series. It was pretty exciting, and waking up each day to find perfect strangers backing my project was personally […]

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April A to Z - W is for Marc Wilson



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