Showing posts with label November 05. Show all posts
Showing posts with label November 05. Show all posts

Thursday, November 5, 2015

These D&D Rulebook Doodles are Incredible



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Steampunk Thursday: The Ulysses Quicksilver Omnibus - Volume 2



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Renga in Blue: IFComp 2015: Switcheroo

By The Marino Family. Played to completion on an iPhone. One of the things I find enjoyable about reading children’s literature is the prevalence of whimsical narrators. If the narrator in an adult’s story started giving out points for clicking on random factoids or accidentally telling the wrong story, it would seem annoying; in Switcheroo […]


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IFComp 2015: Switcheroo

By The Marino Family. Played to completion on an iPhone. One of the things I find enjoyable about reading children’s literature is the prevalence of whimsical narrators. If the narrator in an adult’s story started giving out points for clicking on random factoids or accidentally telling the wrong story, it would seem annoying; in Switcheroo […]

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These Heterogenous Tasks: IF Comp 2015: Grimm’s Godfather

Grimm’s Godfather (Gabby Wu) is a short graphic novel retelling a story from the Brothers Grimm. A father must choose God, the Devil or Death as his thirteenth son’s godfather; this is your first choice. The story plays out much the same … Continue reading →


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sub-Q Magazine: Author Interview: Ryan Veeder

Ryan Veeder is the author of Taco Fiction (1st place, IF Comp 2011), MOTORCYCLUS (scariest book currently extant), and The Ascent of the Gothic Tower (commissioned by StoryBundle). He produces a text adventure podcast with Jenni Polodna called Clash of the Type-Ins. He wrote this week’s story, The Horrible Pyramid. This interview was conducted in November by […]

The post Author Interview: Ryan Veeder appeared first on sub-Q Magazine.



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THE FORGOTTEN SPELL AND GATEKEEPER'S OATH POSTERS AND PRINTS



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Emily Short: Alicewinks and “Don’t Find Me, I’m Not Yours” (David Neal)

(Disclosure: the following review is the part of the IF Comp review trades. David Neal requested that I check out his work. I played a copy of Alicewinks that I bought with my own money; other work reviewed is available … Continue reading →


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Wednesday, November 4, 2015

Renga in Blue: IFComp 2015: The War of the Willows

By Adam Bredenberg. Played to completion (?) with Python 2.7. SO WE ARE FATED DEATH BY WILLOWS: We broke with ancient covenant, grew unthoughtful and wicked, fell away from worship of our ancestors, incurred their sudden and mighty wrath. Their bodies came alive again, monstrous, hungering for blood, and we are entirely without hope. The […]


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IFComp 2015: The War of the Willows

By Adam Bredenberg. Played to completion (?) with Python 2.7. SO WE ARE FATED DEATH BY WILLOWS: We broke with ancient covenant, grew unthoughtful and wicked, fell away from worship of our ancestors, incurred their sudden and mighty wrath. Their bodies came alive again, monstrous, hungering for blood, and we are entirely without hope. The […]

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Wednesday, November 5, 2014

The Gameshelf: IF: Barbetween





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Advanced Fighting Fantasy 2 • AFF games at Dragonmeet





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Dragonmeet 2014 - Saturday 6 December 2014





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Preview: Angela: Asgard's Assassin #1





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Take a +10 to Charisma with these pint glasses





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Post Position: A System 5 Unix Experience for the Z80

Alan Cox has just released Fuzix, a Unix-like OS for the Z80. The kernel runs in 40kb. Designed for portability, it’s been compiled on the 6502 and 6509, but further work will be needed to fully support those processors.



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Good and bad advertising representatives from FF

Last reply by thealmightymudworm on Wed, 05 Nov 2014 17:04:38 +0000



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Clash of the Princes Playthrough

Written by Andrew Chapman and Martin Allen, artwork by John Blanche Clash of the Princes is perhaps the most unique of the Fighting Fantasy series. It’s slightly rarer than Steve Jackson’s Sorcery series, and is the only FF book (outside of Fighting Fantasy, The Riddling Reaver, and Dungeoneer/Blacksand/Allansia) that have multiplayer capabilities. It also predates […]



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Clash of the Princes Playthrough





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The Digital Antiquarian: Jim Levy and Activision

I’ve already spent a lot of time on the history of one of the two great corporate survivors from the early years of videogames, Electronic Arts. But I’ve neglected the older of the pair, Activision, because that company originally made games only for consoles, a field of gaming history I’ve largely left to others who […]



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