Sunday, October 16, 2016

Wade's Important Astrolab: IFComp 2016 review: You are standing in a cave... by Caroline Berg... ! ... ?# ...!

Wade's Important Astrolab: IFComp 2016 review: You are standing in a cave... by Caroline Berg... ! ... ?# ...!

http://ift.tt/2euFk3P

You are standing in a cave... is a parser-driven adventure of perennial adventuring. Stuck in the title cave with only a random collection of stuff in your pockets, you, the viewpoint adventurer, must unstick yourself and escape. The environment is full of props and clues designed to speak tantalisingly to each other in the language of puzzles via your adventuring brain. The climbable, the ignitable, the combinable; they're all here.

This is plainly not a game for people who dislike puzzles. There will still be a dropout rate amongst people who do like puzzles based on either roughness of implementation or lack of upfront glamour / hookiness. Also, there's the issue that the game's title could as easily be read as a joke about the banality of some old adventure game as the unremarkable but straight-shooting meat and potato entity that it is. Actually it's more versatile than it looks; consider this existential juggernaut of a title: You are standing in a cave / You are dying in a sewer.

While cave's first room looks dull and prototypically cavey, things quickly become more involving if you give it a room or two.
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October 16, 2016 at 05:27AM

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