Friday, November 7, 2014

Sibyl Moon Games: Twine as a Prototyping Tool


I’m working on a commercial game in Unity 4. But before I write the first line of C# or import my first sprites, I’m building prototypes in Twine.


Twine, for the uninitiated, is a tool for making hypertext games in the form of webpages. This has been done before, … Keep reading →







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