Sunday, November 27, 2016

Gamefic: Dynamic Entities and Subplots

Gamefic: Dynamic Entities and Subplots

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A while back I quietly introduced an improvement to dynamic entities. It's always been possible to generate entities at runtime, but for a long time they weren't compatible with snapshots. In other words, any entity created at runtime would be lost in an undo or restore. Gamefic 1.0 was the first release to handle dynamic entities properly in snapshots. The latest version extends this capability with a new feature called subplots. Read More




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November 27, 2016 at 06:11AM

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