Showing posts with label January 27. Show all posts
Showing posts with label January 27. Show all posts

Tuesday, January 27, 2015

Advanced Fighting Fantasy 2 • Re: Encyclopedia of Titan?





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Blood Sword

Last reply by vastarien on Tue, 27 Jan 2015 21:05:12 +0000



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Sibyl Moon Games: Minor site update


Hi everyone!


Just a minor housekeeping note – I’ve rearranged the site so that Game Dev Resources is now its own category. Game Dev Resources currently contains links to the Inform 7 Quick-Start Guide, the Inform 7 Resources page, and the brand new Art and Audio Assets … Keep reading →







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Sibyl Moon Games: Global Game Jam ’15: Two-Headed Dinosaur


global-game-jam This weekend, I participated in Global Game Jam ’15, an international event where participants create games in 48 hours based on a theme. It’s a good break from the usual – a chance to take on roles and work with … Keep reading →







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Text Piece Tuesday 14 - Develop a Habit : gamedev

Get Feedback on your Stories!

Last reply by dewfreak83 on Tue, 27 Jan 2015 15:59:22 +0000



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Characters from the LW board game

Last reply by askhati on Tue, 27 Jan 2015 14:50:03 +0000



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Blood Sword

Last reply by vastarien on Tue, 27 Jan 2015 13:24:58 +0000



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The Gaming Philosopher: Interactive Fiction Top 50

In 2011, I organised a vote for the Interactive Fiction Top 50. You can find the thread here and the results here and here. Now three and a half year have come and gone, and it is time for a new vote. So please participate!The aim is not to decide what the best IF ever is by majority vote -- that would be foolish. Rather, the aims of the top 50 are: To create a good opportunity for people to



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7) Redeemer!

Last reply by vastarien on Tue, 27 Jan 2015 12:45:41 +0000



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The Forest of Doom (Tin Man Games, iOS/Android)

Last reply by vastarien on Tue, 27 Jan 2015 12:36:06 +0000



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Emily Short: Spoken IF: Codename Cygnus, Multi Path Audio, Mayday: Deep Space

Codename Cygnus is interactive radio drama: there are voice-acted scenes with music and sound effects. The premise is that you’re a secret agent, and you can download several missions; each mission is itself divided into smallish episodes, so when you … Continue reading →





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FF resolutions anyone?

Last reply by offm on Tue, 27 Jan 2015 11:21:18 +0000



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Pop goes the weasel





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Demon266

Demon260

Demon261

Monday, January 26, 2015

These Heterogenous Tasks: Standard Patterns in Choice-Based Games

When I was analysing the structures of CYOA works a few years back, I began to recognise some strong recurring design patterns. I came up with some home-brewed terminology, but didn’t ever lay it out in a nice clear way. … Continue reading →





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Advanced Fighting Fantasy 2 • Re: Automatic success for certain special skill values





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